![]() ![]() If you're a fan of The Sims 4, or you know someone who is, or even if you just follow people who occasionally retweet simsposting into your timeline, you've probably seen something about Paralives by now. Simthusiasts like myself have been quietly aware of Paralives for a small while now, mostly because of the very cool nature of the in-progress video clips that surface on a fairly regular basis.Ī life simulator? A Sims-like? (I know The Sims can't be the only game of its type, but it's dominated the market for so long that the only other one I can think of is that weird adult one where the entire point was having sex.) It, by which I really mean the teeny tiny dev team, is being funded on Patreon. A few weeks back, though, there was a flurry of new interest when a new character creation video was released. After bunch of Sim YouTubers like lilsimsie did reaction videos and hyped it up, Paralives ended up with a lot of eyes on it, and I, in turn, hungered to know more. So I reached out to Alex Massé, who we might term the lead developer, to ask him some Para-centric questions. We're hoping to see it launch possibly in early development this year or in 2022 but that's just being hopeful. Massé worked in the mobile games industry after graduating in 2014 (though he told me over email that he had been learning about programming and development since high school). Due to the title being so bare-bones at the moment there's currently no specific release date. He's always liked to work on his own projects, and consequently says he can "do a bit of everything." He continued: "I learned game design and 3D modelling by myself while working on side projects and game jams." Once he felt he had enough experience, he quit his job to make Paralives, launching the Patreon last year. Theres no confirmed release date as of now, and the games development is still in its pre-alpha stage. Paralives developers have planned a beta release with a random date for the future.It currently stands at nearly $36k per month, which is more than respectable for an indie game with no projected release date. Developer Alex Massé and his team have spent a lot of time working on the game, with constant updates being posted on Twitter. The game was announced in June 2019, so it’s been in development for almost four years. Paralives’ official website says it’s still in the very early stages of development and won’t give a tentative release date to avoid upsetting fans if there are any delays. Home sweet home✨ We created this cozy home to showcase our latest art style improvements! /iLpSIAHk4P The potential characters can have their height and tattoos customized, in addition to the normal customizations of physical features such as skin color, facial features, and hair. ![]() One of the most exciting features of the game is the Paramaker feature where players create their characters. News Sim Paralives Paralives looks to be every frustrated Sims players dream By Mollie Taylor last updated 25 June 2021 Just those walls alone will catch a Sims builders attention. From the ability to make characters hang out with others, have different jobs, and build houses from a preferred vision, players have many choices in how they play Paralives. Players will be able to create characters and dictate their lives the way they want. The unique art style and incredible developer transparency of Paralives, an upcoming indie game set to release on Steam for PC and Mac, has helped it garner a huge following since its announcement. An open world single player simulation game in the same vein as The Sims but with a twist of its own is in development. ![]()
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